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	<title>All Systems Go!</title>
	<description></description>
	<link>http://www.gamersrepublic.net/forums/index.php</link>
	<pubDate>Thu, 11 Mar 2010 15:05:12 +0000</pubDate>
	<ttl>15</ttl>
	<item>
		<title>Playstation Move</title>
		<link>http://www.gamersrepublic.net/forums/topic/22417-playstation-move/</link>
		<description><![CDATA[No discussion on this yet?  From <a href='http://www.engadget.com/2010/03/10/playstation-move-first-hands-on/:' class='bbc_url' title='External link' rel='nofollow'>http://www.engadget.com/2010/03/10/playstation-move-first-hands-on/:</a><br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>At last, we've felt Sony's long awaited motion controller, now at last officially known as "PlayStation Move," in our unworthy, sweaty hands. We have a bunch of videos on the way, but for now you can revel in our first close-ups of the controllers in the gallery below. Here are some of our initial thoughts:<br />
<br />
<ul class='bbc'><li>The controllers are light. Much more akin to the DualShock3 than the Wiimote in heft, and we're guessing that's due to Sony's continued love of rechargeable batteries.<br /></li><li>The main controller does have some subtle vibration (not DualShock or Wiimote level, but present), but we're not sure yet about the subcontroller.<br /></li><li>We hate to say this about "pre-alpha" software, but we're feeling lag. An on-rails shooter we tried out, dubbed The Shoot, was discernibly inferior to shooting experiences we've had on the Wii, both in precision and refresh rate of the aiming cursor.<br /></li><li>The gladiator game is about as fun as it looks, we'll have video after the break momentarily. Unfortunately, while it's less of a defined experience than something like the sword game on Wii Sports Resort, you're still working through a library of sensed, pre-defined actions instead of a true 1:1 fighting game with simulated physics. Not that it isn't possible with PlayStation Move, just that it's not this.<br /></li><li>The lightness of the controllers means we might be feeling less of that Wiimote fatigue, always a good thing! There's an aspect of the controller that feels a little cheap, but at the same time we wouldn't call it fragile.<br /></li><li>As far as we can tell, the control scheme for Socom 4 is quite similar to dual-controller shooter setups on the Wii, with the camera moving based on your aiming cursor hitting the edge. It's hard to see this as the preferred hardcore setup, but we're told it's configurable, so we'll try and see what else is on offer.<br /></li><li>The system seemed to have a bit of trouble understanding the configuration of our body in a swordfighting stance: even though we selected "left handed," it was putting our sword arm forward instead of our shield. Right-handers didn't seem to have similar problems, and we're sure this will be ironed out in time, but it certainly shows that the controllers aren't magical in their space-detection prowess.<br /></li><li>As would be expected, you're supposed to stand relatively center on the TV, and at a certain optimal distance. The system is forgiving, but there's a sweet spot that users will undoubtedly have to learn.<br /></li><li>Lag is less prominent on Socom 4, and we'd say we're pretty accurate with the controller already, though the framerate choppiness of this pre-alpha build obviously hampers that a bit. We did get a slight feel of being in "scene to scene" shootouts instead of a free-roaming FPS, perhaps a design choice to mitigate the limited camera movement offered by the controller, but we'll have to see more levels to know for sure.</li></ul></div></div><br />
<br />
Videos in the link.  I'm pretty meh to this and I think I'll be meh to Natal as well.  Neither really offers anything new that the Wii hasn't done.  Why you would want to play Socom with it I don't know, you don't even do throwing action to chuck grenade?, what's the point? <img src='http://www.gamersrepublic.net/forums/public/style_emoticons/default/sad.gif' class='bbc_emoticon' alt=':(' /><br />
<br />
Too much gimmick IMHO.]]></description>
		<pubDate>Thu, 11 Mar 2010 15:05:12 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22417-playstation-move/</guid>
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		<title>ModNation PSP theme up for grabs</title>
		<link>http://www.gamersrepublic.net/forums/topic/22416-modnation-psp-theme-up-for-grabs/</link>
		<description><![CDATA[If anyone out there has a PSP, here's a code for a free ModNation PSP theme that was sent to me for some reason (I don't own a PSP):<br />
<br />
2GHD-L3B6-RAJ8<br />
<br />
Post here when you take it so no one else bothers to try.]]></description>
		<pubDate>Thu, 11 Mar 2010 14:18:34 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22416-modnation-psp-theme-up-for-grabs/</guid>
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		<title><![CDATA[How is the performance of X360's video chat feature?]]></title>
		<link>http://www.gamersrepublic.net/forums/topic/22412-how-is-the-performance-of-x360s-video-chat-feature/</link>
		<description><![CDATA[I'd like to get the Xbox videocam in the near future to videochat with some of my friends and family members so was wondering if any of you have had first hand experience with it. Is the resolution and performance pretty good?]]></description>
		<pubDate>Tue, 09 Mar 2010 17:06:02 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22412-how-is-the-performance-of-x360s-video-chat-feature/</guid>
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		<title>Mass Effect 2 Sale: $40 360, $30 PC</title>
		<link>http://www.gamersrepublic.net/forums/topic/22411-mass-effect-2-sale-40-360-30-pc/</link>
		<description><![CDATA[Amazon Deal of the Day: <a href='http://www.amazon.com/gp/feature.html/?ie=UTF8&docId=1000208101' class='bbc_url' title='External link' rel='nofollow'>Mass Effect 2</a><br />
<br />
<em class='bbc'>"Quantities are limited, so the price is only available while supplies last."</em><br />
<br />
<br />
Awesome game for a great price!]]></description>
		<pubDate>Mon, 08 Mar 2010 17:06:27 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22411-mass-effect-2-sale-40-360-30-pc/</guid>
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		<title><![CDATA[Portal 2 Adds Multiplayer Co-op, Hits This &#34;Holiday&#34;]]></title>
		<link>http://www.gamersrepublic.net/forums/topic/22409-portal-2-adds-multiplayer-co-op-hits-this-holiday/</link>
		<description><![CDATA[I would of been happy with just more Portal but multiplayer co-op?  AWESOME.<a href='http://kotaku.com/5486758/portal-2-adds-multiplayer-co+op-hits-this-holiday' class='bbc_url' title='External link' rel='nofollow'><br />
</a><br />
<a href='http://kotaku.com/5486758/portal-2-adds-multiplayer-co+op-hits-this-holiday' class='bbc_url' title='External link' rel='nofollow'>http://kotaku.com/5486758/portal-2-adds-multiplayer-co+op-hits-this-holiday</a><br />
<br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>Officially released details on Valve's sequel to Portal were scant. Fortunately, retailer GameStop comes through with some major details, including the addition of a two-player cooperative campaign mode and all-new characters.<a href='http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77276' class='bbc_url' title='External link' rel='nofollow'><span style='color: #e21b5a'>GameStop</span></a>'s description of the PC and Xbox 360 game indicates that Portal 2 is due later this year—the online retailer lists an October 26 release date—bringing with a cast of "dynamic new characters" and "never-before-seen areas of the Aperture Science Labs." And yes, as hinted at earlier, players will be reunited with GLaDOS.<br />
<br />
The only details on Portal 2's multiplayer mode from GameStop are that it will feature its own unique story-driven campaign. The "new mode forces players to reconsider everything they thought they knew about portals," requiring players "to not just act cooperatively, but to think cooperatively."<br />
<br />
Here's the full product description.<br />
<br />
<div class='bbc_indent'>Coming this holiday. Portal 2 is the sequel to 2007's Game of the Year and draws from the award-winning formula of innovative game play, story, and music that earned the original over 70 industry accolades. Features single and multiplayer co-op modes. The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game. The game's two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.<br />
<br />
</div>Triumphant.</div></div><br />
<br />
]]></description>
		<pubDate>Fri, 05 Mar 2010 20:25:03 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22409-portal-2-adds-multiplayer-co-op-hits-this-holiday/</guid>
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	<item>
		<title>Top 10 Worst Robot Masters</title>
		<link>http://www.gamersrepublic.net/forums/topic/22407-top-10-worst-robot-masters/</link>
		<description><![CDATA[<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409">    <param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=62614"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=62614" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed> </object>]]></description>
		<pubDate>Thu, 04 Mar 2010 19:15:14 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22407-top-10-worst-robot-masters/</guid>
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	<item>
		<title>HALO Reach Multiplayer Trailer</title>
		<link>http://www.gamersrepublic.net/forums/topic/22405-reach-multiplayer-trailer/</link>
		<description><![CDATA[<object width="425" height="344"><param name="movie" 

value="http://www.youtube.com/v/E95PeZ0qsLY&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1"></param><param 

name="allowFullScreen" value="true"></param><param 

name="allowScriptAccess" value="always"></param><embed 

src="http://www.youtube.com/v/E95PeZ0qsLY&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1" 

type="application/x-shockwave-flash" allowfullscreen="true" 

allowScriptAccess="always" width="425" 

height="344"></embed></object>]]></description>
		<pubDate>Wed, 03 Mar 2010 17:24:12 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22405-reach-multiplayer-trailer/</guid>
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	<item>
		<title>Test Drive Unlimited 2</title>
		<link>http://www.gamersrepublic.net/forums/topic/22403-test-drive-unlimited-2/</link>
		<description><![CDATA[Love the first so definetly looking forward to this!<a href='http://kotaku.com/5484611/test-drive-unlimited-returns' class='bbc_url' title='External link' rel='nofollow'><br />
</a><br />
<a href='http://kotaku.com/5484611/test-drive-unlimited-returns' class='bbc_url' title='External link' rel='nofollow'>http://kotaku.com/5484611/test-drive-unlimited-returns</a>]]></description>
		<pubDate>Wed, 03 Mar 2010 17:02:43 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22403-test-drive-unlimited-2/</guid>
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		<title>Tecmo Bowl Throwback</title>
		<link>http://www.gamersrepublic.net/forums/topic/22402-tecmo-bowl-throwback/</link>
		<description><![CDATA[Backbreaker just got some real competition!  <br />
<br />
<a href='http://kotaku.com/5483985/tecmo-super-bowl-remake-coming-to-xbox-360-ps3' class='bbc_url' title='External link' rel='nofollow'>http://kotaku.com/5483985/tecmo-super-bowl-remake-coming-to-xbox-360-ps3</a><br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>&lt;H1 sizset="75" sizcache="4"&gt;<a href='http://kotaku.com/5483985/tecmo-super-bowl-remake-coming-to-xbox-360-ps3' class='bbc_url' title='External link' rel='nofollow'><span style='font-family: Helvetica'><span style='color: #e21b5a'>Tecmo Super Bowl Remake Coming To Xbox 360, PS3</span></span></a>&lt;/H1&gt;<span style='font-family: Helvetica'><span style='color: #e21b5a'><img src='http://cache.gawkerassets.com/assets/images/9/2010/03/500x_custom_1267561597351_tb1.jpg' alt='Posted Image' class='bbc_img' /></span></span>Tecmo, the company that was once a giant in video game football, is continuing its slow return to the virtual gridiron. Today we have word of Tecmo Bowl Throwback.<br />
<br />
The new game is another remake of Tecmo Super Bowl, the early 90s 16-bit classic. The first remake, Tecmo Bowl Kickoff, was released for the Nintendo DS in 2008. Coming very soon — spring 2010 — is Throwback.<br />
<br />
Here's an old-school look at the game, for comparison.<br />
<br />
<img src='http://cache.gawkerassets.com/assets/images/9/2010/03/500x_custom_1267561589180_tbold.jpg' alt='Posted Image' class='bbc_img' /><br />
<br />
Tecmo provided the bullet points:<br />
<br />
<div class='bbc_indent'>-Online Multiplayer: Find your old buddies online and challenge them to matches just like back in the day<br />
-2D + 3D Graphics: Experience all new 3D graphics with the ability to switch to the classic 2D style!<br />
-Customizable Teams and Rosters: Play as any of the 32 teams with customizable team names and rosters in full seasons<br />
-Online Leaderboards: Compare your stats in a wide array of online leaderboards<br />
-Classic Game Modes: Battle it out with your friends and kick off a game in Preseason, Season or Pro Bowl modes<br />
<br />
</div>The game is being developed by Swedish development studio <a href='http://www.southend.se/' class='bbc_url' title='External link' rel='nofollow'><span style='color: #e21b5a'>Southend Interactive</span></a>. And while at least one screenshot released today may serve as ample reminder that this game is being published by Tecmo....<br />
<br />
<img src='http://cache.gawkerassets.com/assets/images/9/2010/03/500x_custom_1267561593149_tecmogirls.jpg' alt='Posted Image' class='bbc_img' /><br />
<br />
... the company affirms that the game will be rated E for everyone.<br />
<br />
Tecmo Bowl Throwback is just the latest of the arcade-style football games released for PlayStation Network and Xbox Live Arcade. Late last year, EA released Madden NFL Arcade, a downloadable version of the company's Madden NFL 10 for the Wii. There may only be one football video game released on disc these days, but for download, you're getting choices.</div></div><br />
<br />
]]></description>
		<pubDate>Tue, 02 Mar 2010 20:49:19 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22402-tecmo-bowl-throwback/</guid>
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	<item>
		<title>Glyde.com</title>
		<link>http://www.gamersrepublic.net/forums/topic/22401-glyde-com/</link>
		<description><![CDATA[<a href='http://glyde.com' class='bbc_url' title='External link' rel='nofollow'>Glyde.com</a> is a relatively new site designed to help people buy and sell books, movies, music and video games. In this thread I am going to focus on video games. For more info on the company, check out their <a href='http://glyde.com/about' class='bbc_url' title='External link' rel='nofollow'>about page</a>.<br />
<br />
For the TL;DR crowd: I have found Glyde to be a great site that could really benefit from a larger user base (buyers and sellers). I know this post might seems like a confederated products sales pitch, but that's not the case. I am happy with my Glyde experience and I want others to get in on the action. There are no referral links in this post - I have nothing to gain personally by recommending this company except the unlikely possibility that maybe you'll buy one of the items I have for sale (I am not posting direct links to my items).<br />
<br />
<br />
<span style='font-size: 15px;'><strong class='bbc'>Pros</strong></span><br />
<ul class='bbc'><li>Overall, pricing vastly superior to Gamestop and other local game shops.<br /></li><li>Way more convenient than eBay. Listing an item for sale couldn't be much easier.<br /></li><li>Less hassle compared to Amazon and Goozex. Padded envelopes with pre-paid postage sent to your mailbox.<br /></li><li>Customer service has been great - genuinely courteous and helpful.</li></ul><br />
<span style='font-size: 15px;'><strong class='bbc'>Cons</strong></span><br />
<ul class='bbc'><li>If something goes wrong, there is a some risk involved. Make sure you read Glyde's <a href='http://glyde.com/transaction_policies' class='bbc_url' title='External link' rel='nofollow'>transaction policies</a> and <a href='http://glyde.com/user_agreement' class='bbc_url' title='External link' rel='nofollow'>user agreement</a>.<br /></li><li>The site is still in a beta stage. I've encountered two bugs, but nothing serious and in both occasions customer service was very helpful.<br /></li><li>No guarantee that your items will sell. I got a couple items listed at blow market value - no bites just yet. This is where a larger user base comes in handy.<br /></li><li>Took about 2 weeks for proceeds to reach my bank account. Not a big deal to me, but if you want fast payment, Glyde may not be for you.<br /></li><li>Only way to reach customer service is via e-mail. They've always gotten back to me the same day I contact them, but sometimes it's been towards the end of the day.</li></ul><br />
<br />
<strong class='bbc'>An example of my Glyde transactions</strong><br />
<br />
<strong class='bbc'>Feb 16th:</strong> Glyde notifies me that two of my listed items have sold. The proceeds for one game are about $3 higher than GameStop's current pre-owned price, the other game, $1.00 lower.<br />
<br />
<span style='font-size: 9px;'>(I digress: This is pretty damn good considering whatever the pre-owned price at GameStop is, I'm usually offered less than half of that for a trade in, even less if I want cash - which explains why I rarely ever trade in at GameStop, unless it's one of those rare occasions where the planets align, odds are defied and the trade-in works in my favor.)</span><br />
<br />
<strong class='bbc'>Feb 18th - 19th:</strong> Received pre-paid mailers (padded envelopes) from Glyde.<br />
<br />
<strong class='bbc'>Feb 19th - 20th:</strong> Sent my games on to their buyers using Glyde's mailers.<br />
<br />
<strong class='bbc'>Feb 22nd:</strong> USPS delivery confirmation shows both games have reached their destinations.<br />
<br />
<strong class='bbc'>Feb 26th:</strong> Proceeds are made available to my Glyde account.<br />
<br />
<span style='font-size: 9px;'>At this point I can use my proceeds to purchase items on Glyde or withdraw via check or direct deposit.</span><br />
<br />
<strong class='bbc'>Mar 2nd:</strong> Withdrawn funds reach my bank account via direct deposit.<br />
<br />
<br />
If you have any questions about my experience with Glyde, I'm glad to answer them.]]></description>
		<pubDate>Tue, 02 Mar 2010 18:31:42 +0000</pubDate>
		<guid>http://www.gamersrepublic.net/forums/topic/22401-glyde-com/</guid>
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